$80:B2A5
ROM address data | |
---|---|
Length | 0x5D |
Type | Code |
Name | findPlayerInRange |
Description | Finds the closest player within the given distance on a single axis |
Arguments/Return value | A = [uint16] Maximum single-axis distance X = [int16] X position Y = [int16] Y position Returns A = [uint16] direction to player Returns X = [uint16] single-axis distance to player Returns Y = [pointer16] player sprite |
Return type | RTL |