Zombie: Difference between revisions

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* '''Following wall:''' Go counterclockwise around the perimeter of a wall. A zombie will enter this state if it touches a wall (i.e. a tile that is solid to monsters) while in the wandering state.
* '''Targeting:''' Move towards the nearest targetable sprite. A zombie enters this state when it comes within a certain distance of a targetable sprite. The zombie will leave this state and go back to the wandering state if there is no longer a targetable sprite within another (slightly larger) distance.
 
{{BPMN_embed|BPMN:Zombie state diagram}}
 
[[Category:Respawning monster]]