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  • 23:40, 17 August 2024Level 1 (hist | edit) ‎[39 bytes]Piranhaplant (talk | contribs) (Created page with "{{Level data |img=Level 1.png |num=1 }}")
  • 18:04, 14 August 2024Level:1 (hist | edit) ‎[6,409 bytes]Piranhaplant (talk | contribs) (Created page with "{ "displayName": "Zombie Panic", "background": [ [ 101, 190, 90, 186, 204, 10, 95, 95, 95, 95, 189, 95, 235 ], [ 110, 180, 83, 244, 101, 78, 78, 78, 78, 78, 19, 127, 191 ], [ 101, 191, 182, 78, 78, 78, 78, 78, 78, 110, 50,...")
  • 21:20, 6 August 2024$80:AA0D (hist | edit) ‎[237 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x2C|type=Code|name=pointOnScreen|description=Gets whether the given position is on-screen|args=X = [int16] X position<br/>Y = [int16] Y position<br/>Returns C = [boolean] Position is on-screen|ret_type=RTL}}")
  • 18:10, 6 August 2024$80:B26B (hist | edit) ‎[384 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x3A|type=Code|name=findPlayerInRange|description=Finds the closest player within the given distance on a single axis|args=A = [uint16] Maximum single-axis distance<br/>X = [int16] X position<br/>Y = [int16] Y position<br/>Returns A = [pointer16] Player sprite<br/>Returns X = [uint16] Single-axis distance to player|ret_type=RTL}}")
  • 21:12, 15 July 2024$80:A8B3 (hist | edit) ‎[383 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x84|type=Code|name=offScreenMultiplayer|description=Gets whether the given position is off-screen in multiplayer|args=X = [int16] X position<br/>Y = [int16] Y position<br/>Returns C = [boolean] Position is off-screen|ret_type=RTL}}")
  • 01:44, 15 July 2024$7E:5628 (hist | edit) ‎[160 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox RAM address|length=0x100|type=uint16[0x80]|name=animatedTilesetPalette|description=Current tileset palette after being affected by a palette animation}}")
  • 01:43, 15 July 2024$7E:5528 (hist | edit) ‎[115 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox RAM address|length=0x100|type=uint16[0x80]|name=currentSpritePalette|description=Current sprite palette}}")
  • 01:41, 15 July 2024$7E:5428 (hist | edit) ‎[173 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox RAM address|length=0x100|type=uint16[0x80]|name=currentTilesetPalette|description=Current tileset palette. Affected by palette fade, but not palette animations}}")
  • 19:43, 14 July 2024$80:AF2C (hist | edit) ‎[262 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x3A|type=Code|name=bgSolidToWeapons|description=Gets whether the background is solid to weapons at the given position|args=X = [int16] X position<br/>Y = [int16] Y position<br/>Returns C = [boolean] Whether it's solid|ret_type=RTL}}")
  • 20:17, 11 July 2024$80:AF66 (hist | edit) ‎[322 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x95|type=Code|name=bgSolidToSpecialMonsters|description=Gets whether the background blocks snakeoids, werewolf jumps, and vampires from landing at the given position|args=X = [int16] X position<br/>Y = [int16] Y position<br/>Returns C = [boolean] Whether it's solid|ret_type=RTL}}")
  • 18:36, 11 July 2024$80:B1EC (hist | edit) ‎[560 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x32|type=Code|name=getDirectionToTargetPosition|description=Gets the direction from the given sprite to the given target position. (Bugged, see notes)|args=A = [pointer16] sprite<br/>X = [int16] target X position<br/>Y = [int16] target Y position<br/>Returns A = [direction] direction to target|ret_type=RTL}} Note: This subroutine is bugged to not consider the Y components, so will only return left, right, or none. The bug happens due to a T...")
  • 19:35, 10 July 2024$80:B379 (hist | edit) ‎[398 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x78|type=Code|name=findShootDirection|description=Finds a direction to shoot at a victim or player|args=X = [int16] X position<br/>Y = [int16] Y position<br/>Returns A = [direction x2] direction|ret_type=RTL}} Will shoot at the first victim or player that is within 8 pixels of the given position on a single axis. Returns 'none' if there is no such victim or player.")
  • 19:22, 9 July 2024$80:B422 (hist | edit) ‎[265 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x25|type=Code|name=outsideOfLevel|description=Gets whether the given position is outside of the level bounds|args=X = [int16] X position<br/>Y = [int16] Y position<br/>Returns C = [boolean] Whether it's outside the level|ret_type=RTL}}")
  • 19:18, 9 July 2024$80:AE14 (hist | edit) ‎[262 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x83|type=Code|name=bgSolidToPlayers|description=Gets whether the background is solid to players at the given position|args=X = [int16] X position<br/>Y = [int16] Y position<br/>Returns C = [boolean] Whether it's solid|ret_type=RTL}}")
  • 00:20, 27 June 2024$81:832C (hist | edit) ‎[666 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x1D|type=Code|name=showAnimation|description=Shows the given animation on the sprite stored in $08|args=A = [pointer16] Animation|ret_type=RTL}}")
  • 23:46, 26 June 2024$80:B22A (hist | edit) ‎[274 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x35|type=Code|name=getDirectionToTarget|description=Gets the direction from the given sprite to the given target sprite|args=X = [pointer16] Sprite<br/>Y = [pointer16] Target sprite<br/>Returns A = [direction] Direction to target|ret_type=RTL}}")
  • 23:42, 26 June 2024$80:B3F1 (hist | edit) ‎[244 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x31|type=Code|name=snapToTarget|description=Sets the given sprite's X and/or Y positions to that of the target if they are within 1 pixel|args=X = [pointer16] Sprite<br/>Y = [pointer16] Target sprite|ret_type=RTL}}")
  • 23:34, 26 June 2024$80:B123 (hist | edit) ‎[356 bytes]Piranhaplant (talk | contribs) (Created page with "{{Infobox ROM address|length=0x6C|type=Code|name=findTarget|description=Finds the closest sprite for a monster to target|args=X = [int16] X position<br/>Y = [int16] Y position<br/>Returns A = [uint16] distance to target<br/>Returns X = [pointer16] target sprite|ret_type=RTL}}")
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