Fire: Difference between revisions

45 bytes added ,  9 days ago
no edit summary
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 49:
|}
 
== PsuedocodePseudocode ==
 
main() {
Line 68:
this.sprite.tileData.lowBytes = this.animation[this.animationFrame]
this.sprite.tileData.bank = 0x8F
this.sprite.type = this.spriteTypes[this.animationFrame &% 34]
}
}
Line 81:
animation = { 0xD526, 0xD537, 0xD548, 0xD559 }
spriteTypes = { 2NO_DAMAGE_MONSTER, 3MONSTER, 3MONSTER, 3MONSTER }
init() {
Line 92:
this.sprite.tileData = $8F:D526
this.sprite.entity = {{RAM name|$7E:0008}}
this.sprite.type = 3MONSTER
this.sprite.visible = true