Entity: Revision history

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11 July 2024

7 April 2024

7 December 2023

  • curprev 19:4319:43, 7 December 2023Piranhaplant talk contribs 947 bytes +947 Created page with "Entities are used to run multiple distinct things at the same time through a cooperative multitasking system. Almost all code in the game is run as part of an entity. Monsters, the players, weapon projectiles, and even the main game loop are separate entities. == Overview == Each entity is allocated the following: * 0x80 bytes in RAM. The direct page will be set to this area, so it can be accessed with $00-$7F. * 0x30 bytes of stack. An entity is created by calling ..."