Clone: Difference between revisions

Content deleted Content added
No edit summary
No edit summary
Line 178: Line 178:
}
}
moveAmount = { { 0, 0 },
moveAmount = {
{ 0, -3 },
{ 0, 0 },
{ 3, -3 },
{ 0, -3 },
{ 3, 0 },
{ 3, -3 },
{ 3, 3 },
{ 3, 0 },
{ 0, 3 },
{ 3, 3 },
{ -3, 3 },
{ 0, 3 },
{ -3, 0 },
{ -3, 3 },
{ -3, -3 } }
{ -3, 0 },
{ -3, -3 }
}
updateAnimation() {
updateAnimation() {
Line 251: Line 253:
}
}
deathAnimation_Normal = { { 0xA01D, 5 }, { 0xA06E, 5 }, { 0xA0A7, 5 }, { 0xA0D8, 5 },
deathAnimation_Normal = {
{ 0xA0F9, 5 }, { 0xA11A, 5 }, { 0, 0 } }
{ 0xA01D, 5 }, { 0xA06E, 5 }, { 0xA0A7, 5 }, { 0xA0D8, 5 },
{ 0xA0F9, 5 }, { 0xA11A, 5 }, { 0, 0 }
}
main_Hard() {
main_Hard() {
Line 290: Line 294:
}
}
deathAnimation_Hard = { { 0xA01D, 5 }, { 0xA06E, 5 }, { 0xA0A7, 5 }, { 0xA0D8, 5 },
deathAnimation_Hard = {
{ 0xA0F9, 5 }, { 0xA11A, 5 }, { 0, 0 } }
{ 0xA01D, 5 }, { 0xA06E, 5 }, { 0xA0A7, 5 }, { 0xA0D8, 5 },
{ 0xA0F9, 5 }, { 0xA11A, 5 }, { 0, 0 }
}
walkingAnimationsPerCharacter = { this.walkingAnimationsZeke, this.walkingAnimationsJulie }
walkingAnimationsPerCharacter = { this.walkingAnimationsZeke, this.walkingAnimationsJulie }
walkingAnimationsZeke = { { 0x90ED, 0x90ED, 0x90ED, 0x90ED },
walkingAnimationsZeke = {
{ 0x90ED, 0x90ED, 0x90ED, 0x90ED },
{ 0x9210, 0x9229, 0x9242, 0x925B },
{ 0x9210, 0x9229, 0x9242, 0x925B },
{ 0x9138, 0x9159, 0x9172, 0x9193 },
{ 0x9138, 0x9159, 0x9172, 0x9193 },
{ 0x9138, 0x9159, 0x9172, 0x9193 },
{ 0x9138, 0x9159, 0x9172, 0x9193 },
{ 0x9138, 0x9159, 0x9172, 0x9193 },
{ 0x9138, 0x9159, 0x9172, 0x9193 },
{ 0x91AC, 0x91C5, 0x91DE, 0x91F7 },
{ 0x91AC, 0x91C5, 0x91DE, 0x91F7 },
{ 0x9138, 0x9159, 0x9172, 0x9193 },
{ 0x9138, 0x9159, 0x9172, 0x9193 },
{ 0x9138, 0x9159, 0x9172, 0x9193 },
{ 0x9138, 0x9159, 0x9172, 0x9193 } }
{ 0x9138, 0x9159, 0x9172, 0x9193 },
{ 0x9138, 0x9159, 0x9172, 0x9193 }
walkingAnimationsJulie = { { 0x8285, 0x8285, 0x8285, 0x8285 },
}
{ 0x83B8, 0x83D1, 0x83EA, 0x8403 },
walkingAnimationsJulie = {
{ 0x82E0, 0x8301, 0x831A, 0x833B },
{ 0x8285, 0x8285, 0x8285, 0x8285 },
{ 0x82E0, 0x8301, 0x831A, 0x833B },
{ 0x83B8, 0x83D1, 0x83EA, 0x8403 },
{ 0x82E0, 0x8301, 0x831A, 0x833B },
{ 0x82E0, 0x8301, 0x831A, 0x833B },
{ 0x8354, 0x836D, 0x8386, 0x839F },
{ 0x82E0, 0x8301, 0x831A, 0x833B },
{ 0x82E0, 0x8301, 0x831A, 0x833B },
{ 0x82E0, 0x8301, 0x831A, 0x833B },
{ 0x82E0, 0x8301, 0x831A, 0x833B },
{ 0x8354, 0x836D, 0x8386, 0x839F },
{ 0x82E0, 0x8301, 0x831A, 0x833B } }
{ 0x82E0, 0x8301, 0x831A, 0x833B },
{ 0x82E0, 0x8301, 0x831A, 0x833B },
{ 0x82E0, 0x8301, 0x831A, 0x833B }
}
spawnAnimationPerCharacter = { this.spawnAnimationZeke, this.spawnAnimationJulie }
spawnAnimationPerCharacter = { this.spawnAnimationZeke, this.spawnAnimationJulie }
spawnAnimationZeke = { 0x9F0D, 0x9F16, 0x9F27, 0x9F48, 0x9F69, 0x9F92, 0x9FC3, 0x9FF4,
spawnAnimationZeke = {
0x9F0D, 0x9F16, 0x9F27, 0x9F48, 0x9F69, 0x9F92, 0x9FC3, 0x9FF4,
0x9627, 0x9640, 0x9659 }
0x9627, 0x9640, 0x9659
spawnAnimationJulie = { 0x9F0D, 0x9F16, 0x9F27, 0x9F48, 0x9F69, 0x9F92, 0x9FC3, 0x9FF4,
}
0x87C7, 0x87E0, 0x87F9 }
spawnAnimationJulie = {
0x9F0D, 0x9F16, 0x9F27, 0x9F48, 0x9F69, 0x9F92, 0x9FC3, 0x9FF4,
0x87C7, 0x87E0, 0x87F9
}
collisionHandler(spriteType) {
collisionHandler(spriteType) {