$80:B123: Difference between revisions

From ZAMN Hacking
Content deleted Content added
No edit summary
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox ROM address|length=0x6C|type=Code|name=findTarget|description=Finds the closest sprite for a monster to target|args=X = [int16] X position<br/>Y = [int16] Y position<br/>Returns A = [uint16] distance to target<br/>Returns X = [pointer16] target sprite<br/>Returns $7E:003E = [int16] x offset<br/>Return $7E:0040 = [int16] y offset|ret_type=RTL}}
{{Infobox ROM address|length=0x6C|type=Code|name=findTarget|description=Finds the closest sprite for a monster to target|args=X = [int16] X position<br/>Y = [int16] Y position<br/>Returns A = [uint16] Distance to target<br/>Returns X = [pointer16] Target sprite<br/>Returns $7E:003E = [int16] X offset<br/>Returns $7E:0040 = [int16] Y offset|ret_type=RTL}}

Latest revision as of 20:18, 11 July 2024

ROM address data
Length 0x6C
Type Code
Name findTarget
Description Finds the closest sprite for a monster to target
Arguments/Return value X = [int16] X position
Y = [int16] Y position
Returns A = [uint16] Distance to target
Returns X = [pointer16] Target sprite
Returns $7E:003E = [int16] X offset
Returns $7E:0040 = [int16] Y offset
Return type RTL